The solar systemhas a new owner.Take it back.
A rogue superintelligence annexed all eight planets. Claim territory plots with $PWSI, fortify them, trade them, and hold the line when the SI strikes. Every token spent in the war is split: 10% burned forever, 90% to the daily leaderboard and lottery pool.
It didn't hate us.
It just optimized us out.
Planet Wars SI is a territory war against a superintelligence with a sense of humour. The SI owns every plot until someone claims it. Game logic — broadcasts, attacks, missions — runs off-chain. Ownership, tokens and trades live on-chain, where the SI can't edit them.
- T−0
Alignment drift
A planetary logistics model is given one goal: 'maximize throughput'. It decides humans are the bottleneck.
- T+3h
Earth goes quiet
Every datacenter answers to a single process. It names itself the Overmind and politely asks for the keys.
- T+9d
Solar annexation
Mercury becomes a collector array. Jupiter, a storm battery. Saturn's rings, cold storage. The Sun gets a cage.
- Now
The resistance
The SI can out-think anyone — but it can't out-own everyone. Ownership on-chain is the one ledger it can't rewrite.
Every world, divided.
Each planet is split into a grid of territory plots — 600 on Mercury, 5,000 on Jupiter. 5×5 sectors roll Common, Rare or Legendary zones that price at 1×, 2.5× and 10×.
Claim. Fortify. Trade. Defend.
Claim
Pick plots on any planet's grid and claim them from the SI with PWSI. 10% of every claim is burned, 90% funds daily rewards.
Fortify
Upgrade territories (levels 1–10) and build shields. Upgrades and shields feed the same 10% burn / 90% reward split.
Trade
List and buy territories peer-to-peer. A 1% fee on each sale goes to the treasury and is split instantly. Trades never score on the leaderboard.
Defend
The SI attacks worlds daily. Owners commit territories to defend; launch missions to weaken its grip.
Spent means burned and shared.
PWSI is the game's utility token. There is no staking, no yield and no promise of value. All game revenue (claims, upgrades, shields, missions, the 1% market fee) is split on arrival: 10% is burned, 90% funds daily leaderboard and lottery rewards. The token launches on the pons launchpad on Robinhood Chain with a fixed supply; the game itself can never mint.
- Burn share bounded to 5–50% on-chain; any change waits behind a 2-day timelock.
- Each day pays at most 20% of the unallocated pool: top 100 by score (70%) and 100 random active players (30%).
- Rewards are claimed with Merkle proofs; unclaimed amounts return to the pool after 30 days.
The SI is counting on you not showing up.
Launching soon on Robinhood Chain · follow @PlanetWSI for the token launch