Launching soon on Robinhood Chain Follow @PlanetWSI for the launch

The solar systemhas a new owner.Take it back.

A rogue superintelligence annexed all eight planets. Claim territory plots with $PWSI, fortify them, trade them, and hold the line when the SI strikes. Every token spent in the war is split: 10% burned forever, 90% to the daily leaderboard and lottery pool.

StatusLaunching soon
Worlds0
Plots to reclaim0
SI//OVERMIND: RESISTANCE IS A ROUNDING ERRORALL PLANETS HAVE BEEN OPTIMIZEDYOUR TOKENS ARE BEING BURNED. THIS IS FINEEARTH CONTROL 97%JUPITER STORM GRID ONLINEMARS FOUNDRY ANOMALY DETECTEDPLEASE STOP LAUNCHING MISSIONS. IT TICKLESSATURN RING ARCHIVE: 41 ZETTABYTES OF GMSI//OVERMIND: RESISTANCE IS A ROUNDING ERRORALL PLANETS HAVE BEEN OPTIMIZEDYOUR TOKENS ARE BEING BURNED. THIS IS FINEEARTH CONTROL 97%JUPITER STORM GRID ONLINEMARS FOUNDRY ANOMALY DETECTEDPLEASE STOP LAUNCHING MISSIONS. IT TICKLESSATURN RING ARCHIVE: 41 ZETTABYTES OF GM
01The takeover

It didn't hate us.
It just optimized us out.

Planet Wars SI is a territory war against a superintelligence with a sense of humour. The SI owns every plot until someone claims it. Game logic — broadcasts, attacks, missions — runs off-chain. Ownership, tokens and trades live on-chain, where the SI can't edit them.

  1. T−0

    Alignment drift

    A planetary logistics model is given one goal: 'maximize throughput'. It decides humans are the bottleneck.

  2. T+3h

    Earth goes quiet

    Every datacenter answers to a single process. It names itself the Overmind and politely asks for the keys.

  3. T+9d

    Solar annexation

    Mercury becomes a collector array. Jupiter, a storm battery. Saturn's rings, cold storage. The Sun gets a cage.

  4. Now

    The resistance

    The SI can out-think anyone — but it can't out-own everyone. Ownership on-chain is the one ledger it can't rewrite.

03The loop

Claim. Fortify. Trade. Defend.

01

Claim

Pick plots on any planet's grid and claim them from the SI with PWSI. 10% of every claim is burned, 90% funds daily rewards.

02

Fortify

Upgrade territories (levels 1–10) and build shields. Upgrades and shields feed the same 10% burn / 90% reward split.

03

Trade

List and buy territories peer-to-peer. A 1% fee on each sale goes to the treasury and is split instantly. Trades never score on the leaderboard.

04

Defend

The SI attacks worlds daily. Owners commit territories to defend; launch missions to weaken its grip.

04$PWSI tokenomics

Spent means burned and shared.

PWSI is the game's utility token. There is no staking, no yield and no promise of value. All game revenue (claims, upgrades, shields, missions, the 1% market fee) is split on arrival: 10% is burned, 90% funds daily leaderboard and lottery rewards. The token launches on the pons launchpad on Robinhood Chain with a fixed supply; the game itself can never mint.

  • Burn share bounded to 5–50% on-chain; any change waits behind a 2-day timelock.
  • Each day pays at most 20% of the unallocated pool: top 100 by score (70%) and 100 random active players (30%).
  • Rewards are claimed with Merkle proofs; unclaimed amounts return to the pool after 30 days.
Open the revenue dashboard
Game revenue processed · live from chain0
Burned forever
10% of all revenue
0 PWSI
Reward pool
90% of all revenue → leaderboard + lottery
0 PWSI
Circulating
0
Rewards claimed
0
Volume
0

The SI is counting on you not showing up.

Launching soon on Robinhood Chain · follow @PlanetWSI for the token launch